Tag Archive | "Experience"

Google Glass powered by a 2011 mobile processor


Google Glass powered by a 2011 mobile processor

Even though Google Glass seems like the most cutting-edge technology an early adopter can own, the actual system-on-a-chip that powers the spectacles is in fact two years old.

This surprising discovery was made by Android developer and new Glass owner Jay Lee, who dissected the new wearable computer specs this week.

He used the same development tools designed for Android phones and tablets, which makes the Ice Cream Sandwich-powered glasses easy to root, according to developers.

Lee found that Glass operates using a 2011-era OMAP 4430 designed by Texas Instruments, and thinks that it’s a dual-core processor backed up by 1GB of RAM.

“There’s 682 MB of RAM [available to developers],” he reported in a Google+ post picked up by Ars Technica.

“Kernel messages lead me to believe it’s actually 1GB but some is being used for other hardware purposes.”

Specs with Galaxy S2 specs

The OMAP 4430 chip and estimated 1GB RAM are joined by 16GB of flash memory and 5MP camera.

Lee also confirmed that the Google Glass runs Android 4.0.4.

To put the Texas Instruments OMAP 4430 into perspective, it’s the same system-on-a-chip that runs the Samsung Galaxy S2 and Galaxy Tab 2.

Since the Samsung Galaxy S4 just released, Google Glass’ specs might be seen as a little dated.

However, Lee noted that “with innovative products like Glass, the experience is more important than the hardware specs.”

We’ll see what changes Google makes to the fashionable hardware before customers can get their hands on them in a “year-ish” time, which we’re fairly confident is a given.

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Various Types Of Android based Tablet PC’s


Android based Tablet PC – The Best Way To Experience The World Of Computing

Are you looking to buy a tablet PC? The tablet PC is just like a portable and small sized personal computer that contains…



Credits: This article is copyrighted to Radha Krishna who actively blogs at Techzene.Com

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Gary Marshall: Bye bye Windows Live Messenger


Gary Marshall: Bye bye Windows Live Messenger

If internet years are like dog years, then Windows Live Messenger (formerly MSN Messenger) is 91 – so Microsoft’s decision to shutter the service in early 2013 and migrate everyone to Skype isn’t exactly a surprise.

The reason for the move is obvious enough: when you spend billions of pounds on a messaging platform, as Microsoft did with Skype last year, you want to get your money’s worth. And as Brian Hall writes in the final Inside Windows Live blog post, Microsoft believes that “Skype provides a better experience and even stronger network.”

Mac users might disagree with that one – Skype conferencing on OS X, in my experience, is hilariously unreliable – but Skype does have more features and wider device support. I’m sure the migration will be messy for some, because migrations usually are, but when the dust settles Skype will do more for more people than Messenger could.

Shooting the Messenger

Windows Live Messenger is getting the boot just months after the similarly old Hotmail, which is now Outlook.com, and while progress is obviously a good thing I can’t help feeling a nostalgic pang. For many of us MSN Messenger and Hotmail were part of the plumbing of the internet, the programs we used when we were supposed to be doing something else such as sleeping, working or studying.

I have particularly fond memories of Messenger: twelve years ago it was where I’d spend all night chatting to the woman who would later become my wife.

That was a long time ago, though, and like many people I haven’t used Messenger for non-work purposes for some years now. It’s from an era where connections were dial-up, tablets didn’t exist and phones weren’t so smart, and most of us have moved on to other services.

As Brian Hall writes: “Messenger enabled each of us to communicate and share with the people we care about”. However, a messaging platform is only as good as the people using it, and these days most of us want to talk somewhere else.



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Google’s Siri rival now available for iOS


Google's Siri rival now available for iOS

Announced back in August, the newest version of the Google Search app has finally found its way to iOS.

Already available in Android phones running 4.1 Jelly Bean, the new and improved Google Search adds voice functionality to an already robust search engine.

Like Apple’s Siri, Google Search can understand voice commands, and will reply to users with both audio and written responses.

Using its proprietary Knowledge Graph, Google’s updated app can scour a vast global database and refine searches with the help of some 3.5 billion attributes and defining connections.

Not quite as personal

Google Search will work with any of Apple’s devices running iOS 4.3 or later, and has been optimized to work with the iPhone 5.

The app description promises faster search results than a browser can provide, improved voice recognition, and personally tailored web results.

Though the app should provide iOS users using devices without Siri some approximation of the experience, Google Search doesn’t offer much in the way of system-based help.

Siri can easily get users in touch with contacts and post to Facebook and Twitter, whereas Google Search is a more broad service that does well with web-related work, such as finding directions and places to eat.

Google Search is available for free in the iTunes store today.

YouTube : http://www.youtube.com/watch?v=n2ZUSPecPRk



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OnLive for iPad delay due to ‘technological challenges’


OnLive for iPad delay due to 'technological challenges'

Cloud gaming service OnLive had admitted to suffering technical difficulties in its attempts to bring the platform to Apple’s iPad.

The recently-restructured company announced its plans to launch on the tablet in December 2011 but, approaching a year later, iPad gamers are still waiting for their fix of console-quality streamed titles.

For once, Android users have bragging rights as they have a fully-functioning application for devices like the ASUS Transformer series and the Samsung Galaxy Tab line.

Most folks assumed that it was Apple’s approval process, holding up the launch, as the subscription service could be seen as a threat to games sales through the App Store.

‘Gee, this really works’

However judging by comments made to Eurogamer for new CEO Charlie Jablonski, is seems Apple is more concerned with the quality of the experience rather than any impact on Angry Birds downloads.

“Apple, and rightly so, is as concerned about what the end customer experience is as we are,” Jablonski said. “I don’t want to put something out there where you don’t sit there and go, gee, this really works.

“We are looking at ways to completely integrate a real game playing experience in the tablet that’s mutually beneficial to both of us. There are technological challenges, and like with any partner discussion it’s got to make business sense for them as well.”

Jablonski refused to be drawn on speculation that the hold-up is due to Apple’s instance of taking a 30 per cent cut of any in-app purchases made using the application.

“I’m not declaratory about discussions that may or may not be ongoing that lead to something in the future. It’s just not my style. It’s impolite to declare those things.”

The discussions, and the wait, will continue.



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